Publications

SIGGRAPH Conference Paper

"Graphics for the Masses --- A Hardware Rasterization Architechture for Moible Phones"
Tomas Akenine-Moller and Jacob Strom
ACM Transactions on Graphics, vol. 22, no. 3, Proceedings of the ACM SIGGRAPH 2003, pp. 801-808, July 2003
Download pdf (1.5 Mb).

See also Tomas' web page about 3D Graphics for Mobile Platforms.

Other Papers in Chronological Order

"High Quality HDR Video Compression using HEVC Main 10 Profile"
Jacob Ström, Kenneth Andersson, Martin Pettersson, Per Hermansson, Jonatan Samuelsson, Andrew Segall, Jie Zhao, Seung-Hwan Kim, Kiran Misra, Alexis Michael Tourapis, Yeping Su and David Singer
Proceedings of the IEEE Picture Coding Symposium (PCS), Nuremberg, December 2016.
download pdf

"Luma Adjustment for High Dynamic Range Video"
Jacob Ström, Jonatan Samuelsson and Kristofer Dovstam
Proceedings of the IEEE Data Compression Conference (DCC), Snowbird, March 2016.
download pdf download slides (pdf).

"Lossless Compression of Already Compressed Textures"
Jacob Ström and Per Wennersten
Accepted to High-Performance Graphics 2011.
download pdf.

"Texture Compression of Light Maps using Smooth Profile Functions"
Jim Rasmusson, Jacob Ström, Per Wennersten, Michael Doggett and Tomas Akenine-Möller
High-Performance Graphics, pp. 143-152, June 2010.
download pdf.

"Removing motion blur from barcode images"
Saeed Yahyanejad, Jacob Strom
Computer Vision and Pattern Recognition Workshops (CVPRW), 2010 IEEE Computer Society Conference on, June 2010, pp. 41-46
download pdf.

"Table-based Alpha Compression"
Per Wennersten, Jacob Strom
Eurographics 2009 Computer Graphcis Forum, Vol 28 Issue 2, pp. 687--695 .
download pdf.

"Floating-Point Buffer Compression in a Unified Codec Architecture"
Jacob Strom, Per Wennersten, Jim Rasmusson, Jon Hasselgren, Jacob Munkberg, Petrik Clarberg and Tomas Akenine-Moller
Graphics Hardware (2008), ACM Press, pp. 96-101.
download pdf.

"Graphics Processing Units for Handhelds"
Tomas Akenine-Moller and Jacob Strom,
Proceedings of the IEEE, special issue on Edge Computing, 2008, vol. 96, no. 5, pp 779-789.

"ETC2: Texture Compression using Invalid Combinations"
Jacob Strom and Martin Pettersson
Graphics Hardware (2007), ACM Press, pp. 49-54.
download pdf.

"Tight Frame Normal Map Compression"
Jacob Munkberg, Ola Olsson, Jacob Strom and Tomas Akenine-Möller
Graphics Hardware (2007), ACM Press, pp. 37-40.
download pdf.

"High-Quality Normal Map Compression"
Jacob Munkberg, Tomas Akenine-Moller and Jacob Strom
Graphics Hardware (2006), ACM Press, pp. 96-101.
Read abstract, download pdf.
Third place in best paper award competition.

"iPACKMAN: High-Quality, Low-Complexity Texture Compression for Mobile Phones"
Jacob Strom and Tomas Akenine-Moller
Graphics Hardware (2005), ACM Press, pp. 63-70.
Read abstract, download pdf. and download the powerpoint presentation.
Best Paper Award!

"PACKMAN: Texture Compression for Mobile Phones"
Jacob Strom and Tomas Akenine-Moller
technical sketch at SIGGRAPH 2004
Download pdf (72 KB). You can also download the powerpoint presentation (3 MB) held at SIGGRAPH and the linked videos (long, 243 Mb, short, 50 Mb,). Unzip the videos in the same directory as the presentation and they will link.

See also Tomas' web page about 3D Graphics for Mobile Platforms.

"Model-Based Real-Time Head Tracking"
Jacob Ström
EURASIP Journal on Applied Signal Processing
Accepted for publication, to appear 2nd Quarter, 2002
Download pdf (703kB).

"Reinitialization of a Model-Based Coder"
Jacob Strom
Proceedings of the EuroImage ICAV3D 2001 Conference, May 2001.
Download postscript.

"Structure from Motion of Planar Surfaces (Analysis of an EKF Based Approach)"
Jacob Strom
Proceedings of Symposium on Image Analysis, Swedish Society for Automated Image Analysis, pp. 13-16, Norrkoping, Sweden, March 2001.
Download postscript.

"Real Time Tracking and Modeling of Faces: An EKF-based Analysis by Synthesis Approach" (August 1999)
Jacob Strom, Tony Jebara, Sumit Basu, and Alex Pentland
Appears in: Proceedings of the Modelling People Workshop at ICCV'99
Download compressed postscript (7 pages, 386 kB), Download pdf (241 kB)

"Very Low Bit Rate Facial Texture Coding"
J. Ström, F. Davoine, J. Ahlberg, H. Li and R. Forchheimer.
International Workshop on Synthetic - Natural Hybrid Coding and Three Dimensional Imaging Rhodes, Greece, September 1997.
Download postscript (4 pages, 598kB). A longer version of the paper is also available, Download postscript (11 pages, 691kB)

"Extraction and Coding of Face-model Parameters"
J. Ahlberg, J. Ström and H. Li
International Workshop on Very Low Bitrate Video (VLBV) pp. 53 - 56, Linköping, Sweden, July 1997.

"Understanding of Human Images"
H. Li, L. Klasen, J. Ahlberg, J. Ström, F. Davoine, A. Lundmark and R. Forchheimer
SSAB Annual Symposium on Image Analysis, Stockholm, Sweden, May 1997.

"Medical Image Compression with Lossless Regions of Interest"
Jacob Ström and Pamela C. Cosman.
Signal Processing, Volume 59, Number 2, June 1997.
Download postscript (845kB). Download pdf (370kB).


Ph.D. Thesis

"Model-Based Face Tracking and Coding,"
Jacob Ström, Ph.D. Thesis, Dissertation No. 733, Department of Electrical Engineering, Linköping University, Sweden, February 2002.
Download zipped postscript (15 MB) Download pdf file (3 MB)


Licentiate Thesis

"Facial Texture Compression for Model-Based Coding,"
Jacob Ström, Licentiate Thesis, LIU-TEK-LIC-1998-51, Department. of Electrical Engineering, Linköping University, Sweden, August 1998.
Download gzipped postscript (8.6 MB)
(The licentiate thesis is an intermediate thesis halfways between M.Sc. and Ph.D.)


Master's Thesis

"Digital Video Over TCP/IP,"
Jacob Ström, Master's Thesis, Dept of Information Technology, Lund Institute of Technology, Sweden, July 1995.
Download pdf (301kB).


Technical Reports

"Model-Based Real-Time Face Tracking with Adaptive Texture Update"
Jacob Strom, Tony Jebara, and Alex Pentland
Technical Report, LiTH-ISY-R-2342, Linköping University, Sweden, March 30, 2001.
Download zipped postscript.

``Facial Texture Coding at Very Low Bit Rates,''
Jacob Strom and Haibo Li,
Technical Report, LiTH-ISY-R-2038, Linkoping University, Sweden, 1998.
Download zipped postscript (2.5MB).

``Extended Report on Very Low Bit Rate Facial Texture Coding,''
Jacob Strom, Franck Davoine, Jorgen Ahlberg, Haibo Li and Robert Forchheimer,
Technical Report, LiTH-ISY-R-2037, Linkoping University, Sweden, 1997.
Download gzipped postscript (11 pages, 691kB).


Course Projects (not publications)

Dead Zone Quantization in Wavelet Image Compression
Jacob Ström. Report for ECE 253a, May 1996, University of California, San Diego.
Download pdf (148kB).

Face Detection with Neural Networks
Jacob Ström. Report for ECE 270 III, May 1996, University of California, San Diego.
Download pdf (125kB).

New Wave - A Hardware Implementation of Wavelet Decompression of Digital Video Images
Tomas Möller and Jacob Ström. Report for the class in VLSI-Architecture March 1995, Dept of Information Technology, Lund Institute of Technology, Sweden.
Download pdf (355kB).

Bildkomprimering med JPEG, Fraktaler och Krusningar (Wavelets)
Jacob Ström. Language: Swedish. Projektarbete i Bildanalys, maj 1994, Lunds Tekniska Högskola.
Download postscript (428kB). Download pdf (130kB).



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